A score is not a standing until the field is counted.
Convert points, times or wins into rank, percentile and tie-break scenarios.
| Method | Rank | What it assumes |
|---|---|---|
| Competition | 19th | 1, 2, 2, 4 |
| Dense | Needs distinct higher scores | 1, 2, 2, 3 |
| Average | 20.5 | Shares occupied places |
How to use this tool
Direct answer
Expected score E = 1 ÷ (1 + 10^((opponent − you) ÷ 400)); the change is K × (result − E). Beating an equal opponent at K = 32 is worth exactly +16.
Competition turns performance into a number, and the number is rarely the one you expected. See exactly how many Elo points a win was worth and what the odds said beforehand, whether your points-per-game average clears the relegation line, how a fixed auction budget should be split across positions, and where a Fran time sits against the benchmarks.
What the answer includes
- Expected win probability before the game
- Points gained or lost from the result
- Your new rating
- What the same result would be worth at a different K
What can change it
- Elo is zero-sum. Every point you gain is a point your opponent loses, so a rating pool only inflates if new players enter it with an inflated starting rating.
- The K factor decides how twitchy the rating is. A high K reacts fast but overreacts to a single bad day; a low K is stable but slow to recognise genuine improvement. Federations use a lower K for established and higher-rated players for exactly this reason.
- A rating is only meaningful inside its own pool. A 1,800 in one federation, one club or one online platform is not a 1,800 anywhere else, and comparing across pools is the most common way people misread the number.
Deadline or next step: Ratings need volume to mean anything. Under about 20 to 30 games, a rating is a rough guess and moves a lot per game.
Answer supported by: FIDE · CrossFit
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Last reviewed:
Responsible editor: Martín Rodríguez
Formula and sources verified. Educational guidance only. It does not replace qualified professional advice.
Frequently asked questions
How does the Elo rating system work?
It converts a rating gap into an expected score with E = 1 ÷ (1 + 10^((opponent − you) ÷ 400)), then moves your rating by K × (actual − expected). A 400-point gap means the stronger player is expected to score about 91%. Because the update depends on the surprise rather than the result alone, beating a much weaker opponent barely moves you and losing to one is expensive.
What K factor should I use?
Twenty for established, higher-rated chess players, 32 for typical club and amateur play, and 40 for juniors, new players and FIFA-style team ratings. Higher K means faster convergence to your true strength at the cost of more volatility, which is why federations lower it as a player’s rating stabilises.
How many points do I gain for beating a stronger player?
More than for beating a weaker one, in proportion to how unlikely the win was. At K = 32, beating an opponent rated 100 points above you gains about +20, beating an equal opponent gains exactly +16, and beating someone 200 below you gains only about +8. Upsets are where ratings actually move.
Why did I lose points for a draw?
Because a draw counts as half a win, and against a weaker opponent half a win is less than expected. If you were a 70% favourite, a draw scores 0.5 against an expectation of 0.7 and the system takes the difference off you. The same draw against a stronger opponent gains you points, for the mirror-image reason.
What points-per-game average avoids relegation?
As a rule of thumb, 1.8 per game is the border of the danger zone and 2.2 is comfortable safety in a league awarding four points for a win. Below 1.8 you are relying on other teams to be worse than you; above 2.2 you generally control your own fate. Check your own competition, since bonus points shift the lines meaningfully.
How do I work out the pace I need for the rest of the season?
Take the total points that safety requires, subtract what you already have, and divide by the games remaining. The number that comes back is often brutal and clarifying: needing 3.5 points a game from four fixtures when your season average is 1.6 is a different conversation than needing 2.0.
How should I split a fantasy football auction budget?
Reserve $1 for each bench spot first, because every roster slot must be filled. Split what remains across the starting positions: a balanced plan puts about 38% each into running back and receiver, 10% into tight end, 8% into quarterback and the rest into defence and kicker. Kicker and defence should never take more than a few dollars.
What is the difference between Zero RB and Stars and Scrubs?
Zero RB is a positional bet: it moves the running back budget into receivers, on the theory that running backs get injured and replacements appear on waivers. Stars and Scrubs is a distributional bet: it concentrates the same budget into two or three elite players at any position and fills the rest of the roster at minimum price. You can run both at once, or neither.
Why do I have to reserve money for the bench?
Because auction rules require every roster spot to be filled, and every player costs at least a dollar. If you have $2 left and four spots open, you cannot legally complete your roster and the software will start stopping you from bidding. Reserving the bench first is the one non-negotiable in auction budgeting.
What is a good Fran time?
Under 6 minutes is a genuinely solid intermediate time, under 4 minutes is advanced, and under 2:30 is elite. The bands only apply at Rx: 95 lb thrusters for men, 65 lb for women, with chin-over-bar pull-ups through full range. Most people who first do Fran at Rx land between 6 and 10 minutes.
Should I do Fran if I am new to CrossFit?
Not at Rx, and not as your introduction to high-rep thrusters. Fran is short enough to be attacked at maximum effort and heavy enough to cause serious muscle damage, and it has a documented association with exertional rhabdomyolysis in undertrained athletes. Scale the load, scale the reps, and build into it over several weeks.
How often should I retest a benchmark workout?
Every eight to twelve weeks. A benchmark is a measurement, and measuring costs you a training day plus recovery. Testing monthly generates noise rather than information, because normal week-to-week variation in sleep, fuelling and fatigue is larger than the real progress you made in four weeks.
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